{"id":4099,"date":"2023-01-19T16:42:14","date_gmt":"2023-01-19T11:12:14","guid":{"rendered":"https:\/\/cpuforever.com\/?p=4099"},"modified":"2023-01-19T16:42:19","modified_gmt":"2023-01-19T11:12:19","slug":"vbos-in-minecraft","status":"publish","type":"post","link":"https:\/\/cpuforever.com\/resources\/vbos-in-minecraft\/","title":{"rendered":"What Are VBOs in Minecraft and Should You Enable Them? (Quick Guide)"},"content":{"rendered":"\n

Vertex Buffer Object (or VBOs) is an OpenGL feature that lets you store vertex data in your GPU's memory. This saves a lot of time and resources during rendering.<\/p>\n\n\n\n

You can find this option in the Minecraft video settings. Enabling VBOs usually gives me a slight boost in the game performance. However, that's not always the case.<\/p>\n\n\n\n

If you want to learn how this setting affects gameplay or the game's load time, make sure to read till the end.<\/p>\n\n\n\n

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Contents<\/p>\n